Friday, March 8, 2013

Animal Companions

Rules added for attuning animals to a character, including special abilities gained and ways to improve your new best friend.

Where ever you go and what ever trouble you might get into, they'll come to your aid.

Monday, March 4, 2013


Opposed INT check or opposed PRE check?

What skills should come to bear (if any) in this kind of check?


As an opposed INT check, a character can force an enemy’s attention either to or away from themselves.  This can be used to save an ally who is being targeted by an enemy or to remove yourself from the enemy’s field of view momentarily.
A successful distraction allows the former target to make a stealth check to remain out of the enemy’s view or to set up a surprise attack in the next round

Sunday, March 3, 2013

More changes

Been doing some more work getting ready for the game and testing this coming weekend.

We'll be doing a character rebuild from scratch and then re-rewarding everything the group has gained up until now so we can pick up the story from where we left off.   

Fleshed out Traits, Powers and Skills some more. 
Added some more minor tweaks to combat, character creation and character advancement.
Quite a few minor changes all in the updates section of the rules.