Wednesday, April 17, 2013

Two in one day! (Changes for this weekend's play)

In addition to taking out the magic related items we haven't had time to touch on, there is a new special action, some new traits and a much more simplified way of dealing with WND damage.

Go take a look!


Traits and Powers
  • Added Pain Resistance

  • Removed ritual and alchemy to be handled later - not in this rule set

  • Added Feint

Combat - Injuries
  • Changed the way WND effects VIT and FTG
  • Removed rollover example - new system is simpler

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