It's been almost a year since the last update. I guess I've had this sitting on the shelf long enough I've been ready to get back at it.
I've made quite a few updates over the last few days already and I'm hoping to get more in before heading back to work next week.
I'm working on simplifying combat and spell casting and actually going back to my original concept of using cards to track weapons, armor, spells, and conditions. The hope is that combat will move a lot fasters
Well, stay tuned for more!